Server's config file can be found here :
/home/container/Pal/Saved/Config/LinuxServer/PalWorldSettings.ini Default settings template can be found here:
/home/container/DefaultPalWorldSettings.ini More details on the process:
https://gameteam.io/blog/how-to-edit-palworld-server-settings-config-ini/ Settings:
- Day Time Speed: The lower this number is, the longer each day will last.
- Night Time Speed: The lower this number is, the longer each night will last.
- EXP Rate: The higher this number is, the more EXP you will gain.
- Pal Capture Rate: The higher this number is, the greater your chance of capturing a Pal.
- Pal Appearance Rate: The higher this number is, the more Pals that will spawn.
- Damage From Pals Multiplier: The lower this number is, the less damage you and your Pals will take from wild Pals during combat. Also decreases the damage output of your Pals.
- Damage To Pals Multiplier: The higher this number is, the more damage you and your Pals will do to wild Pals during combat. Also increases the damage your Pals receive.
- Pal Hunger Depletion Rate: The lower this number is, the longer it will take for your Pals to get hungry.
- Pal Stamina Reduction Rate: The lower this number is, the longer it will take for your Pals stamina to run out.
- Pal Auto HP Regeneration Rate: The higher this number is, the faster your Pal will recover health.
- Pal Sleep Health Regeneration Rate: The higher this number is, the faster your Pal will recover health when inside the Palbox.
- Damage From Player Multiplier: The higher this number is, the greater the damage output of your character.
- Damage To Player Multiplier: The lower this number is, the less damage your character will take during combat.
- Player Hunger Depletion Rate: The lower this number is, the longer it will take for your character to get hungry.
- Player Stamina Reduction Rate: The lower this number is, the longer it will take for your character to run out of stamina.
- Player Auto HP Regeneration Rate: The higher this number is, the faster your character will recover health.
- Player Sleep HP Regeneration Rate: The higher this number is, the faster your character will recover health when sleeping.
- Damage To Structure Multiplier: The lower this number is, the less damage your structures and builds will take.
- Structure Deterioration Rate: The lower this number is, the slower the deterioration will be for structures and builds, with 0 meaning no deterioration.
- Maximum Number of Dropped Items in A World: Self-explanatory. Note: increasing this number could potentially cause the game to slow down.
- Gatherable Items Multiplier: The higher this number is, the more resources you will receive from mining, lumbering etc.
- Gatherable Objects HP Multiplier: The lower this number is, the faster objects/resources like rocks will disintegrate when mining. (Note: in my experience, this change only took effect to objects like rocks after it had been destroyed and respawned.) (Note: in my experience, there didn’t appear to be any change in how long it took for a tree to be completely chopped, taking 15 hits regardless of the multiplier.)
- Gatherable Objects Respawn Interval: The lower this number is, the faster resources will respawn. (Note: in my experience, there didn’t appear to be any change in how long it took for a tree to respawn once completely chopped, taking 30 minutes regardless of the multiplier.)
- Dropped Items Multiplier: The higher this number is, the more items/materials you will receive when defeating a Pal.
- Incubate Egg Timer: The lower this number is, the faster eggs will hatch.
- Enable Raid Events: Self-explanatory.
- Death Penalty: Self-explanatory.
- Max Number of Guilds: This only applies when not playing solo.
- Max Pals Working at Base: Self-explanatory.